just a q/a that is thunkable able to handle heavy databases like an online firebase game where 50 users or more are online at a time
was it possible in classic?
Of course! Performance will be device dependent along with network performance but yes. The app isn’t doing the work. The DB is.
like realtime db games with around 50 peopllle active it wwill crash the app
It shouldn’t crash the app but I have seen this slow apps down in the past when constant data sending and retrieve all was required to complete any task on the phone. Do you have a working example of this?
The real-time DB is designed for 100 concurrent connections on the free plan.
dint quiet get it
y not I made a real time game but it lags either crashes
Can you share that example or blocks. perhaps there is a more efficient way to do things?
Thanks for sharing! Let’s set up a game sometime!
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