In Drag & Drop projects on Android, audio playback stops completely after exactly 39 sound plays. After this point, no further sounds will play until the app is restarted.
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Platform: Android
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Affected: Thunkable Live app (Android), exported Android builds (APK/AAB)
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Not affected: iOS, Web preview
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Builder: Drag & Drop (DnD)
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Not reproducible in: Snap to Place (STP)
To reproduce:
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Open this minimal test project:
https://x.thunkable.com/copy/5d3e2610a6c416070b8655cc9d1172b8 -
Run on Android (Thunkable Live or exported build)
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Tap the button repeatedly
Each tap:
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Increments a counter
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Plays a sound
Observe the sound behavior at 40 taps
Expected Result:
Audio should continue playing indefinitely on each button press.
Actual Result:
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After 39 plays, audio stops entirely
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No further sounds will play
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App remains otherwise functional
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Only restarting the app restores audio
Impact:
High. Prevents use of sound effects/music in any moderately interactive app (e.g. games/music apps), severely limiting functionality.
Workarounds Tried:
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Rebuilding in Snap to Place (works, but not viable for existing DnD projects)
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No known workaround within Drag & Drop
Additional Context:
This issue has persisted for a considerable time. The suggested workaround (rebuilding in STP) is not practical for existing projects, and there is currently no way to convert DnD → STP.