I’ve been testing and trying to figure out how to take an action after my audio has finished playing (in the Drag and Drop interface). There seems to be one in Snap-To-Place, but I’ve come up empty so far with DnD.
Does this feature exist, and if not, has anyone seen a workaround?
Huh, interesting note: the above occurs when live previewing in the browser.
If I live test on the device, I get the behavior outlined in the expected section.
Do you think this would be worth opening a ticket for? (asking in your capacity as someone who is potentially experienced with the bug reporting process)
Yeh, I guess that’s fair. I would strong prefer that any form of testing mirrors production as closely as possible - diverging behavior just adds a lot of cognitive load for users.
But we can’t have everything I guess. Thanks for walking through this with me!