Great ā¦ eventually this time I made the ui just like the one in the gamesā¦ oops forgot to show my wrk ā¦ no worries I will show it by tomorrowā¦ also I am thinking to make 9 levels as o20 lvls will take a lot of time
Wow! Other way round with meā¦ nearly done with the code but havenāt touched the UIš
Then youāve done the hard part! I was just goofing off for a couple minutes before getting sucked into dayjob.
Hereās a very simple mock up of the original UI.
https://x.thunkable.com/projectPage/606749b9ac2c0c00121ba921
Feel free to remix it if you want, just be advised though that basically none of the logic is done yet so youāll to figure that part out for yourself!
Hereās a preview with logic and card-flipping (but no win conditions yet or UI for difficulty selection, although the logic is coded):
Amazing! Adorable easter-themed UI!
heres my sneak peak of my project
well i have to make other lvls
now
and sneak peak of lvlsā¦ u can take any lvl but it depends on you how much smart you areā¦
This looks fantastic @eko.devs.apploroceo - looking forward to playing it!
The card flipping effect youāve used here works really well @catsarisky
I think it actually helped me remember where each card was!
thanks a lot
Hi thunkers, I am creating other lvls thoā¦ finding it hard to make LVL 1ā¦ I am working on it really hard but no success ā¦ I have also added time limits tho and leme see if I can add some animationsā¦
Iām still working on that game till now hope I win the competition tho
Where are you stuck?
OK, I think Iām done. I added a high scores section, which I did in Firebase (although badly - I realized after some work that I should have used a different data structure), because creating rows elsewhere wasnāt working right.
https://thunkable.site/w/HVOI7XgLG ā hereās the link!
Thanks, @domhnallohanlon for another fun WDC! What will we build next weekend?
Wow!
Iāve also finally done it! My UI is terrible, but at least the logic works!
https://x.thunkable.com/projectPage/6066b6a60b543700119ae3e7
Hardest app ever!
Canāt wait for next weekend though.
Well done @codeswept and @catsarisky
Would you mind making a tutorial on this??
What sort of information would you want in the tutorial, @codeemaker ?
How do you Make the image of a button get randomized and Not get repeated more than twice??
Oh, sure! I can answer that fairly easily. I made a list with two numbers for each tile (so if it was six tiles, I had 1, 1, 2, 2, 3, 3). Thatās card_list.
Then I shuffled it (shuffled_list).
(Thereās also a kludge in there where I wanted to mash two lists together, so I converted to text and back.)
Then I made an object for each card, in which I take a number out of shuffled_list and record what button (card) it goes with - the screenshot shows the first button - the remaining ones are done by cloning of the first one.
Thanks, I used 153 blocks to try to do this function(But I couldnāt) It is easier than I thought It would be
Love that about programming! I canāt tell you how many times Iāve made something using a couple hundred blocks and then realized or learned later that I could have achieved the same thing dynamically with way fewer blocks.
Iām a bit more experienced now where I noticed if Iām doing something repetitive or with many, many blocks and I look for a more efficient way.
Iām having lots of problems with lag while working on this project. The live test in browser and preview in browser often are one or two iterations behind the current blocks. Itās causing me to second-guess myself a lot.
I also lost about an hourās work when the site didnāt save my project. Usually, thereās a message about the page being outdated before that ever happens but I didnāt notice it this time.
Soā¦ I have a working version but Iām putting the finishing touches on it tonight and will share it.