Really nice implementation (and theme) @catsarisky - I like how the characters moved around on the screen, it makes the game that bit more challenging. @christina_wong will be delighted to see this I think!
Brilliant, thanks @codeswept! I thought this might be a bit easier but the way the board gets reshuffled after every turn kept me clicking until the end.
I know you mention youāre planning a few updates, but one thing I noticed was that I ran out of numbers towards the end of the game.
Oops, spot on Will try and fix it. Iām trying to see how I can get the game to carry on without either using the infinity math block OR getting undefined after some time.
When I slide the lower slider bar, for example, to try 3+3, it looks like the number of moles increases dramatically. Might have another bug to squash there.
I think I overshot and slid the slider backwards when the behavior happened? Maybe? The slider seems very sensitive - maybe the range is too big?
No, you didnāt. I donāt like it either, but I increase the sliderās max value to multiples of the step by you selected. Iām going to change that- itās confusing and annoying for the user. Thanks for reporting!
Fixed. Itās working at my side, is it working for you?
P.S: Thanks for all the bug alerts @catsarisky! Theyāre really helpful, and Iād have probably not noticed if you @domhnallohanlon hadnāt pointed them out.
Inspiration: This is an homage to a game I used to enjoy as a kid, Tapper.
How to play: The idea is that customers are lining up at a bar to be served iced tea. Youāre the bartender and you have to move up and down (arrow buttons) and serve iced tea (tea button) to each customer before they get to the end of the bar. But be careful! If you toss an iced tea and thereās no customer to catch it, the glass is going to break and youāll be fired.
Developer Experience: I had a lot of fun making this and a fair amount of frustration. I understand the canvas components so much better now but small math glitches are causing major problems in my game. The grid that the movement is based on is divided into 100 pixels but the math bugs alter that so that things go a bit haywire. You can even pitch a curve ball for some strange reasonā¦
Regardless, I hope you enjoy it! I spent so much time trying to fix the math/movement that I didnāt get as far in the development as I wanted to. So thereās no game over screen or restart button. But enough excuses!
It is the first time that I use the canvas and I had difficulties with some logic because the visualization of the web and the application behaved differently in the y, x axes. I spent many hours switching between the tabs of the android kkkk trying to find out. After adding more timers, it was very slow and acting differently from the initial one, (it may be because the sprintes are high resolution or additional timers, I donāt know, but this is very slow and full of kkk bugs). But the WDC design I wanted to try was a futuristic retro style, thanks.
Wow! Really interesting game, and love the UI. Took me a while to figure out how the game worked, but after I did, I had a blast playing it. Just a question, though: When I was at the topmost bar, The iced tea got tossed down to the third-from top bar. Was that intentional?
Absolutely love the game, though! I played it seventeen times already!
Just a suggestion: Would it be possible for you to add a play again/reset option once we lose the game? Every time I lost, Iād have to cross out the tab, go back to Community, and click on the link again. It was kinda annoying. Otherwise, Iāve said it before, and Iāll say it again, itās a marvel of an app. I played it on my tab, and the experience was great!
I think Iāll keep working on the game but honestly itās a little distracting to have sprites end up in random positions. I have iced tea pitchers that are supposed to go on the right edge so it looks like the bartender/player is reaching for them and then tossing the glasses of iced tea. But when I add them to the canvas, they up in random positions. Same goes for the score which was supposed to be at the top. And the y=0 bug from the link above causes so many problems: the bar area doesnāt line up, the iced tea glasses get thrown below the bar, the customers donāt appear in the right place, on and onā¦
Anyway, Iām glad you like it and Iāll post an update when I have one!