It’s Tic Tac Toe, but not as you know it - this challenge will require that you add an extra dimension to the traditional 3 x 3 game:
As you can see, each side has 6 players (plenty of scope for character design and development) and the larger players can “eat” smaller ones and take their place on the board (so a bit of logic is needed to implement this)
Will update this post over the weekend but hopefully this is enough to get you started!
This seems interesting! Is there any specific name for this type of tic tac toe, so I can maybe google it and learn a bit more about it? I haven’t heard of this before.
To make a game like this well, we really need some Canvas improvements. For one, the ability to detect a mouse up event on a sprite would allow the user to drag and drop a game piece and then we could code snap-to-grid to set the piece where it needs to go.
The documentation I’ve read says that it’s the top-left corner. @jane said she would put in a request to change it to the center of the sprite.
But my findings here are really strange. Regardless of whether the x,y position is top-left or center, I’m seeing inconsistencies that prevent me from using the Canvas.
That’s the way I’m heading, too… I just think a drag-and-drop game using the Canvas would be so much more satisfying.
@human it seems like the rules might be a little more nuanced then the original animation I shared, but feel free to start simple and add additional complexity as you go:
This challenge was a little too complex for me to complete over a weekend but I may revisit it another time. Keep these WDCs coming… so much fun to see everyone’s projects!