Has anyone had experience of publishing an app onto iOS but the sound not working?
I didn’t test it with TestFlight as it’s a really simple app, but now I’m regretting it as I don’t want people not liking the app because it doesn’t do what it said it would. My bad.
Any advice? I’m feeling a little alone at this point.
There haven’t been in any other reports of Sound not working except when a user on iOS has their phone set to silent (there’s a switch on the top left side of the phone that controls this). Did the sound work during Live Testing?
The sound was working fine on all devices in the Live Test. I’ve tested the published app on iPhone and iPad and no sound on either. I’ve checked all settings, etc.
I never found a solution. And in fact, this lead me to the decision that Thunkable just isn’t a good option yet (I’m sure it will be awesome once it’s fully developed).
So, I went ahead and started learning how to program in the Swift Language using Xcode and it’s actually way easier than I thought it would be and also quite a lot of fun!