Playing a sound straight after another one is finished

Hi there everyone,

i’m struggling with the sound component.
I need this in particular:
When sound1 ends, sounds2 automatically starts (without pushing buttons).

The Sound component has the “then do” section, but this fires when the sound starts, no when it ends.
I also tried to set a timer that fires after few seconds when sound1 starts, but it seems not to work.

Anyone has a walkaround or faced the same need?

Thank you very much

Sorry that you are experiencing these issues. Could you share the blocks that cause this to occur?
Thank you