Play sound in a loop?

Hi guys! Me again…

I noticed while live testing that longer sounds keep playing (that is, they play to the end of the file) even when I switch screens. I was wondering if there was a way to take advantage of that and have a sound file play in a loop until a certain condition was met – say reaching a certain screen, or pushing a certain button on a different screen than the sound started on…

Is that possible? Or just crazy…

Thanks in advance :slight_smile:

Possible, just set the sound to stop when the condition is reached

If it is a bug, it may get fixed so be careful anyway but it is an invisble component so it seems legit that it doesn’t stop :slight_smile: