this notification might be interesting for you, even if I do not know if this will cause any trouble…
The screenshot is from my itunes connect account.
My first build was reviewed without problem, now I published the second build, hopefully it will have no problems either.
just cecked the file size of my thunkable app in the testflight app: 389,3 MB
but it runs flawlessly on my iphone 4S. I managed to sign up as an Itunes Connect user, and so I do not have to wait for the review(which is needed for external testers).
I hope, that the reviewer from the apple team will not complain about the large app
it includes:
Stack Navigator with 5 Screens
Timer
webAPI
Media DB
Local Storage
Realtime DB
Photo Library
Camera
192x192 png image for icon
approximately 20 buttons, 5 labels, 5 listviews, 10 textboxes, 20 columns, 15 and 3 image components
approximately 15 functions and 30 variables
3x objects from JSON string
Maybe the hard working beaver packed some MB of additional wood to the app package
from further testing, I assume, that it is not the cloudinary component, because I made a copy of my project, deleted the cloudinary component, and downloaded it.
I can only estimate the installation file size, but 5-8 minutes install time with wifi connection tastes still like over 300 MB. @albert , @mike : How can I see the installation file size? What would you suggest for further testing?
I am very relieved, that thunkable is checking this issue!
If anybody experiences app building over hours, and installation time up to 5 minutes, I recommend to check the app size, once the app is completely installed:
On the iphone:
Settings->General Settings->Storage &iCloud->Manage Storage
This is also a way to compare app sizes of your app with others on the phone
@User81 that’s because apple takes our universal build and rebuilds an optimized build specifically for each device type. The good news is that if you use Google App Signing Google is going to start doing this soon too. It’s known as app thinning.