i’ve got a “working” version, except it doesn’t have the keyboard. so you’ll have to enter your guess by hand and rely on your memory for checking unused letters. (warning the target words - i took 500 - are hard - many of them have doubled letters, like BOOBS, etc) but it’s playable to the end . it even includes a word check against an online dictionary.
Ok, here’s my WORDLE, which I’ve named GRIDDLE because Wordle is basically a riddle in a grid.
I haven’t gotten my word-validation working yet, though.
@manyone This is a power house example of coding in Thunkable. I’m already at about twice as many blocks as you and I’m not quite done. Very impressive! I always learn a lot from seeing your projects. And the status=“200” check on the dictionary API is smart… I borrowed that!
thanks for the kind words - but i opted for the easy way and decided to just use traditional input instead of a keypad image - the processing blocks for that alone can account for half the project!
Wasn’t expecting to have so many apps, of such a high quality, built so soon - great work @tatiang@manyone and @codeswept
Hopefully as folks have more time over the coming days we’ll see even more entries!
Wanted to share an alternative approach to the WDC, where I’m doing the design majority of the design in Figma and applying the finishing touches in Thunkable.
Also happy to share my Figma file too and would actively encourage folks to share any derivative or improved versions you make with the Community:
Hope this is helpful and gets others up and running with this challenge!
thanks for the link, @codeswept - your version is very playable - i like the feedback (key “lights up”) when you press on the letters! awesome job!
Oops, looks like the link I shared was wrong after all. Seems like there’s a bug that wasn’t there yesterday. The project page isn’t working correctly while the preview is.