The player character keeps starting to rotate when it touches a wall

For some reason, my player character keeps starting to slowly rotate whenever it hits a wall. It doesn’t have any bounce value so why is it doing this? Please help!

https://x.thunkable.com/projects/62602cd0c6a9b60012733504/96fcc405-0938-4ffd-b42e-28932e97b313/designer

I pressed the left button to see the effect you’re describing. I agree that it shouldn’t rotate when it’s set to fixed rotation and no bounce. I haven’t used the Canvas much so maybe I’m missing something but I would recommend filing a [bug report](https://docs.thunkable.com/bugs-and-feature-requests and include a link to the project and a link to this topic.

Screen Shot 2022-05-04 at 11.18.00 AM (2)

1 Like

May be because of stage gravity

Even when I turned off all gravity values of every sprite, It still has this problem.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.