Here’s a small broken example: Thunkable
If I set a sprite’s image number using blocks, Fixed Rotation becomes false. Since there are no blocks for setting Fixed Rotation, this makes using multiple images on a sprite that shouldn’t rotate basically impossible.
The problem occurs in both DnD and snap to position UI.
I opened a bug: Sprite Fixed Rotation doesn't stay set when changing image number. · Issue #908 · thunkable/thunkable-issues · GitHub