I’m having a hard time making heads or tails of this.
I know that sprite x/y positions are relative to the sprite’s top-left corner (I’ve suggested that they be changed to the sprite’s center but that’s another conversation…).
What I don’t understand is that when I position a canvas so that it’s top-left corner (0,0) touches a button’s bottom-right corner and then – with only the blocks below added to the sprite – I preview the project, the sprite re-sizes itself and moves and ends up in a place that definitely isn’t x=0, y=0.
This video shows what happens when I press the preview button:
Ignore the three game pieces above the button & canvas area.