I ran into a problem where the sprites on the canvas became dislocated. When I manually insert the blaster and beam sprites in the canvas view, they look fine. But when I go into design view or web preview, they are also dislocated, even though they are manually inserted. I have tried many methods in order to fix this issue, including changing the stage and canvas scaling modes, changing the sizes of the stage and canvas, setting the sizes of the stage and canvas via blocks and more, but nothing has worked so far.
Here is a video showcasing the issue
Here is the link to the project
It would be awesome if this issue can be solved, thanks!