Sprite poltergeist

So… when I add a canvas component to a project and then preview it, the default sprite resizes itself and moves a couple times even though it doesn’t have any resize or motion blocks (or any blocks at all).

That seems weird. Is there a property I need to disable? Why would the sprite change its size and position on its own like that?

Here’s a demo project. I literally just created this project, dragged the canvas component onto the screen and clicked the preview button in the toolbar. That’s it.


Hey @tatiang it works fine for me, i just made the sprite to the hight and width of the canvas that might help.

thanks :smiley: