Is there a new problem with downloading IOS apps for testing? I have been developing apps for the past few months and have been downloading them to IOS devices without issue. I do this as my apps use maps and I dont always get the response I need when I use the Thunkable LIve preview. However I downloaded an unchanged app yesterday that used to work and now find the app crashes as soon as it starts to load. I see a white screen and then that shuts down. The apps do work using the thunkable live IOS app but not as stand alone, downloaded apps. I have tested this with all the apps I have built recently and none of them now run natively. I cannot test on an android device as I dont own one.
Has there been a change in the build process? Can you advise as I am sure I am not alone in finding this more than a little problematic.
As an example try downloading this small project onto an IOS device.