Following from my last question, I tried to see how I can create a bullet but when I click on the player, the 1st bullet gets created and moves upwards but immediately I click again, the 2nd bullet gets created but does not move and that affects others. But if I wait for the first bullet to disappear, then the 2nd bullet gets created and moves.
Any idea on how to make the player trigger bullet non-stop
OK figured it out by replacing the all sprites in block with component
The only issue now is I do not see block that allows the bullets to fire constantly when I press down on the canvas rather than just tapping on the screen