Stop sprite from drifting after dropped

Hi can anyone tell me the correct blocks to use to stop a sprite drifting after being dropped/released.
I have tried
“stop all sprites on canvas 1”
this doesn’t work

I haven’t tried this but maybe:

Thanks but this doesn’t work either :confused:

if the sprite is going to the edge of the screen, it gets it back to the top. you could see this working on Gryo maze.
set ignore gravity to true set stage gravity to zero.set velocity to zero. chose what to do.