But I decided to incorporate three switches so that the user could choose at any given time. Yesterday it worked fantastically: when pronouncing each word, it changed its color and size…
From the condition that you shared, you will see no labels and here no sounds unless you set the 3 switches to OFF which is a weird condition to check for.
It’s hard to help you when you create separate topics for the same issue. It’s better to update your existing topic so that all of the prior knowledge and suggestions are visible.
But… it seems that you should have a separate IF condition for each switch value rather than combining them into one condition.
It’s not clear to me why it’s not working and how you’ve tested/verified that (e.g. with debugging labels to make sure sections of code are actually running). Do the SpeakUK, etc. functions run at all? Do they start and not speak anything? Do they not start? Are they skipped?
@ tatiang, @muneer:
hi,
When I execute with live test, the background color of the flags changes, according to the expected succession… but the colors of the different labels (English, British Transc., American Transc. and Spanish) do not change, nor does it sound any sound. Neither when I click on the DVL, only the backgrounds of the flags change
The problem is that you’re explaining it in a very general way, that no sound plays when you test the project.
What I’m suggesting is that you need to find ways to show on screen that a particular set of blocks has run. To make sure your If conditions are working properly.
@tatiang , @muneer
Thanks for the advice and the video. It is very interesting… In my case, I know exactly what doesn’t work, because it doesn’t run on the screen page when I try a live test : nothing inside the DVL works. And what is outside, works. But I don’t know why.