I have a project that requires me to set and change the file used for a Lottie animation using blocks. I am using “FROM ANIMATION_1 SET ANIMATION TO file_name.json” block. I have got 3 screens that require this block, however, no matter how I retry, only 1 screen can successfully set and save the changes I made to that particular animation block, while the file name attribute in the animation blocks on the other 2 screens will be appearing as blank.
For example, in screen 1, i set animation_1 to loading.json. I copied the exact same block and created the exact same component on all 3 screens, but screen 2 and 3 will not refuse to save my changes to the file, and leaving an error. The blocks on screen 2 and 3 will be blank as if I selected no file. It seems that Thunkable only saves the changes to the last screen I edited, so If I edited screen 3 last, the file attribute for animation block for screen 1 and 2 will not be saved.
Below is my project. You can go to “CheckAvilability”, “BorrowScreen” and “ReturnScreen” and find the “from loading animation set animation to xxxxx.json” blocks.
Below is a screenshot of the block that refuses to save the file attribute:
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