Edit: this problem only occurs in the Thunkable Live viewer. When I download to iOS, it works as expected (i.e. the device vibrates when the Screen opens/starts).
I am designing a student directory app and I’ve been able to get my photo thumbnails to clone when the Screen opens so that I have 5 per row. This was working fine until just recently. Now, I have a Screen (the one with the clone commands) that isn’t responding to “When [Screen] Opens” or “When [Screen] Starts” commands. I’m also using Top Tab Navigation, if it makes a difference.
Those commands work fine in other Screens within the project but not with the clone grid Screen. I’ve been using a simple When [Screen] Opens—>Vibrate to test this. I even disabled all of the commands except that simple 2 block statement and it still didn’t work in that particular Screen.
Is it possible for a Screen to get corrupted? Fortunately, I made a backup copy not too long ago but I’d love to solve the mystery of why this just stopped working.
On a side note, is it common for projects to get bloated and slow? That same clone grid Screen is sluggish when I try to drag blocks around. I probably have 250 blocks. I suspect it’s slow because it’s constantly compiling everything with every little change. I wish there was a way to turn that off and make edits and then turn the compiling back on.