Is there any way to use the “Collidee” property when sprite types collide, to find out the name of the sprites that have collided ?
The “Collidee” property is just a long id number, so not sure if I can use that to find out the sprite name ?
Is there any way to use the “Collidee” property when sprite types collide, to find out the name of the sprites that have collided ?
The “Collidee” property is just a long id number, so not sure if I can use that to find out the sprite name ?
Managed to come with a work around.
I can get the Z property using…
So if I set a different Z value for each sprite then I can work out which one it is