I have been working on an app to communicate with the Particle API, but the API requires some of the text information to be Base 64 Encoded for it to interpret it. How is this possible with Thunkable X?
I have a functional version of my app running with Thunkable Classic, as there is an extension that directly encodes any string to base64, but I badly need the app to have cross platform support.
Any help would be greatly appreciated! Thanks,
Isaac