[Solved] Problem regarding the removal of sprites

Hello, I have a problem and I hope you will be able to help me with it. Whenever I click “aim” the programm seems to skip the “remove all sprites in fail” command, which eventually ends in an overflow of sprites. If I replace the “repeat […]” section with only a create “fail” block, everything seems to work just fine. How do I make both work at the same time?

Thank you for your answers!

The remove block only works on one sprite at a time (for now). Use a for loop.



Thank you very much!

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