Since yesterday, the addMarker Operation causes a app crash (live testing). All my apps using the addMarker operation do not work any more. I am totally confused. Even a micky mouse app does not work any more.
Thank you very much. However, I do not use the operation “addIconMarker”, I use “addMarker”. In another micky mouse application addIconMarker is also causing a crash…
Hello,
me too I found the same problem on my App.
Until same days ago it working normally and now every time I click on the map appear the error message "something has gone wrong, but I nothing changed on the APP.
Here my blocks…
Can either of you share your project link? It’s easiest to troubleshoot location apps by testing them on a mobile device but to do that, I’d have to rebuild all of those blocks.
Have you tried removing blocks to see when the error message goes away? That’s always a debugging strategy I use to narrow down where the problem is occurring.
@owenlmckl9 If that’s your actual location, it might be best to hide the lat/long values in your screenshot.
@tatiang
I have been removing and replacing blocks and I’ve narrowed it down to the add marker and polyline block creating the error message.
And don’t worry that location is just a MacDonald’s.
Is there a way of sending you the project link privately not to comfortable sharing on a forum.
I know this is an old post but I have ran into the same issue, im not sure if its because of me or not but I had the map working in an old build that I have not change, I tried to rebuild it a few days ago and got the “Something has gone wrong. Check your blocks and reset this page.” Dialog.
Here are my blocks:
The weird thing is that if I run the call Location_Sensor1’s GetCurrentLocation in the onMapReady block, it works fine. But if the exact same set of blocks are in the Create poly function it crashes at the end of running the function contents.
These blocks produce “A”… “B”… “C”… [crash]. It never gets to “D”: