Hi guys. I’m trying to store multiple sprites’ positions in a firebase database. I’m trying to minimize the number of blocks I’m using. My sprites are names “Sprite1” through “Sprite48” so I’m looping through 48 times and changing the name in the sprite x and sprite y block on the fly. Below is my current block:
Unfortunately, the sprites don’t accept being referred to in an iterative manner. Any suggestions?
Thanks,
Doug