Media Storage in App

Hello Thunkers! :wave:

The app I’m working on will have roughly 50 - 100 mp3 files, roughly 75 - 125mb of audio files. Maybe more. I’m trying to keep this app completely free for myself and my users. I hear that streaming files can be expensive for app developers. Every stream costs someone something. I am 100% a novice in this space so I’d appreciate your advice very much!

  • Should I add all of the audio files to the app itself, app storage, which is downloaded when the user downloads the app, so there is no streaming whatsoever?

  • Should I use some specific stream / storage service that will enable me to offer this audio for free, no charge to myself? (Assuming many thousands of people download and use the app every day)

Any advice + anything additional you’d like to add is very welcome.

Thank you very much for your time and help! :relaxed:

Hi,

To begin with, you can’t save or open more than 45-50 mb of data in Thunkable X. For this reason, you will need to use external storage. Which one? For Example, Cloudinary. For more information, see the documentation https://docs.thunkable.com/media-db

Or you can use any other service with the necessary parameters

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Thank you so much for the insight! That’s helpful!

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