How To Make a Drag-and-Drop Game


As a final project in school, my friends and I are creating an app. I want to make a screen that has a drag-and-drop game in it, but I’m not sure how to do that. Does anyone know how to do this?

Thank you in advance!

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Welcome to Thunkable.

You need to provide enough explanation of what you mean by drag-and-drop and also show your work and describe where you are stuck now.

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I agree that we need more info but you might want to look over this issue I submitted because the “drop” part of “drag and drop” is not easy to code right now.


The game we’re creating uses the Canvas component. I want the user to be able to drag the sprites on the Canvas component to the sprites of each bin (compost, trash, and recycling). I also want to make the sprites (the ones that I want to hide, at first as shown in the blocks) to show up randomly on the screen one at a time, after the one before it was dragged to a bin.

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Although there is not the obvious Mouse Up event but there is a substitute to it which is the Dropped event.

In practice, it does the same thing.

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