I want the user to fill the name and when he goes to the other screen to see the profile he see his name in label
What they enter in the text input you would want to save as a variable. From there, you can set the label’s text to that variable.
You have done when Text_Input1 changes when I do that I am not able to fill the text in text_input
I tried the same thing earlier like you but didn’t work
I think this is slightly backwards. I believe you meant to do this:
when Text_Input1 Changes
set app variable name to Text_Input1's Text
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Yes yes, you’re correct! Thanks for updating this.
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