I’m trying to create a horizontal game in Thunkable X. But when I set the screen orientation to horizontal and place a canvas, the canvas remains vertical and the app, when previewed, looks something like this:
Currently, in order to make the canvas take up the entire horizontal screen, I’m using trial and error - adjusting the canvas height and width. Is there an easier way to do this?
I do not know why the developers chose such a strange implementation of the canvas. Yes, it works, but I personally am used to the fact that the canvas size is set as the user sets it, and not as it wants.