September was another incredible month in the Thunk Tank - just take a look at our Insta to see what we get up to when we’re not making cross-platform app development more accessible than ever!
This is one of our biggest releases ever so take a look at our release notes for a more detailed description of everything that’s included in this release.
Thunkable Live for Android
You’ll need v. 101 of the Live Companion app, head over to the Play Store to make sure you’re up-to-date. Also, please consider leaving us if you like our Android app!
Thunkable Live for iOS
The new Date Input (formerly known as a “date picker”) shows an Android or iOS date input to your users and then lets you use this data in your apps.
The Time Input component, which some of you might know as a “time picker”, allows you to display a native time input component to your users and to use this input in your blocks.
One of our most requested components is the PDF Reader which allows you to read local PDF files directly in your app, without the need for a third-party reader. The PDF Reader also supports pinch to zoom gestures.
Since Thunkable ✕ first launched you’ve been asking for a canvas to build your own games with. The canvas comes with its own physics engine so creating engaging, 2D games for mobile devices is now just a click away.
When you add the Canvas component to your project, you will see a brand new Canvas Tab appear, between the Design tab and the Blocks tab. This tab is used when working with the components that are displayed on the canvas.
In addition to creating a new tab in your project, adding a canvas component will also create 6 new blocks drawers in your blocks tab. The Events, Motion, Looks, Direction, Sensing and Add & Remove drawers are highlighted below.
It’s now easier than ever to create “classes” of allies or enemies in your app with the newly released Sprites component. Use blocks to spawn or destroy sprites, or simply drag and drop as many custom characters as you want into your canvas.
There was a small bug with the “scrollable” property of the Screen component that should now be fixed.
To reduce the friction involved in migrating from Classic to Thunkable X we’ve added a new section to project properties which allows you to import keystore files. If you’re updating an app on Google Play we have a full explainer in our docs.
To get you started with the new Canvas and Gaming components here are 3 games for you to copy and remix for yourselves: