Change Speed of Sprite Type

Hey, I am pretty new to Thunkable and I’m making a game where you just avoid the asteroids (I followed a tutorial) and I’m wondering if there is any way to make the asteroids fall faster as the score increases?

Instead of hardcoding the speed to 200 use a variable. Then when the score increases change the value of the variable.

How would I do that with a variable?

Nevermind, got it!