Catch Ghost - Beta Available on Play Store

games

#21

Thanks, but I already tested this and it did not work :confused: in the main screen (Map) I would open the other screens, and to return to Map, I used the “Close Screen” block, however the memory keeps accumulating


#22

Now I’m creating the interface of the Capture screen, I also had the idea of including a photo mode, I think it’s fun.

(The interface is not complete yet, several elements are missing)


#23

Update: It will be possible to choose your avatar to walk on the map.


#24

Update:


#25

Last updated today:

  • New buttons for the “Shop” and “Ghost Container” included on the map

  • Profile screen initially implemented, it is already possible to change the nickname, avatar, and scan a QR Code (which will be used to redeem rewards, etc). In this screen will also be implemented the visualization of earned badges and walks.


#26

Update:

  • Now I’m starting to develop the interface of the container (screen where the captured ghosts will be)

  • News are downloaded from the firebase according to the system language (if supported by the game)
    image

#27

I created a new game icon

Contensor screen operation is complete: Thanks to a dynamic interface component, you can capture as many ghosts as you want, and all will be displayed on this screen, along with your name (which can be customized)…


#28

Now it is possible to track the amount of steps and the distance traveled.


#29

Very nice. Good to see that you are improving the game before it is relesed with all possibilities. It’s a sign of a good developer’s.

Keep it up!

Best
Abdul


#30

Thank you, I’m always trying to make the best possible :blush:


#31

Update:


#32

Update: Now I started the implementation of the ghost visualization screen.


#33

You can integrate Amazon’s game on feature for new possibilities :grinning::grinning:

https://developer.amazon.com/gameon


#34

I have no idea how it is used in Thunkable :thinking:, but I’ll take a look


#35

Lately I’m a little busy with college, because of that, development has slowed down.
But today I had a little time and made some adjustments in 2 screens:

  • I improved the design of the screen “Profile”
  • I added lanterns to the store.


#36

Purchased items now appear in the backpack


#37

Anyone who wants to test the apk (which currently is basically see how the interface is, see the avatar walking on the map, etc.) can download here:

https://drive.google.com/file/d/1sBXXeFJs_K2yM7thz2Ntny3LvRCKQnKX/view?usp=sharing

(All text is only in Portuguese, for now)

*To save a ghost in the Contensor, hold down the button to access the “Profile” screen (on the map) and then touch the vacuum cleaner


#38

Very professional. Neat and clean all screens and features… good job


#39

Update:

  • You can make a ghost (Gelita!) appear on the map to capture it (in this case, just to save it in the container) by holding down the backpack on the map

*To save the ghost, touch the vacuum cleaner

Download:



#40

One more update hahaha :stuck_out_tongue:

  • Now it’s possible to give nicknames to ghosts
  • It is possible to delete ghosts
  • If you reach the limit (currently 10) you will not be able to catch more ghosts

Download: