Android Application Crash Data from Google Play Store

These Bugs from Google Play Store. What can I do for these crashes? Could it be because of my application or my user phone?

java.lang.NullPointerException: 
  at com.google.android.gms.common.i.isGooglePlayServicesAvailable (Unknown Source:12)
  at com.google.android.gms.common.f.b (Unknown Source:5)
  at com.google.android.gms.internal.ads.mi.c (Unknown Source:7)
  at com.google.android.gms.internal.ads.aoy.a (Unknown Source:6)
  at com.google.android.gms.internal.ads.ari.a (Unknown Source:26)
  at com.google.android.gms.ads.i.a (Unknown Source:4)
  at expo.modules.ads.admob.AdMobRewardedVideoAdModule$1.run (AdMobRewardedVideoAdModule.java:140)
  at android.os.Handler.handleCallback (Handler.java:907)
  at android.os.Handler.dispatchMessage (Handler.java:105)
  at android.os.Looper.loop (Looper.java:216)
  at android.app.ActivityThread.main (ActivityThread.java:7625)
  at java.lang.reflect.Method.invoke (Native Method)
  at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:524)
  at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:987)

  #14  pc 00000000000836c8  /system/lib64/libc.so (__pthread_start(void*)+196)
  #15  pc 0000000000023bac  /system/lib64/libc.so (__start_thread+68)

#14 pc 0000000000068258 /system/lib64/libc.so (_ZL15__pthread_startPv+196)
#15 pc 000000000001dc00 /system/lib64/libc.so (__start_thread+16)

java.lang.InternalError:
at java.lang.Thread.nativeCreate (Native Method)
at java.lang.Thread.start (Thread.java:753)
at okhttp3.internal.http2.Http2Connection.start (Http2Connection.java:521)
at okhttp3.internal.http2.Http2Connection.start (Http2Connection.java:505)
at okhttp3.internal.connection.RealConnection.startHttp2 (RealConnection.java:298)
at okhttp3.internal.connection.RealConnection.establishProtocol (RealConnection.java:287)
at okhttp3.internal.connection.RealConnection.connect (RealConnection.java:168)
at okhttp3.internal.connection.StreamAllocation.findConnection (StreamAllocation.java:257)
at okhttp3.internal.connection.StreamAllocation.findHealthyConnection (StreamAllocation.java:135)
at okhttp3.internal.connection.StreamAllocation.newStream (StreamAllocation.java:114)
at okhttp3.internal.connection.ConnectInterceptor.intercept (ConnectInterceptor.java:42)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:147)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:121)
at okhttp3.internal.cache.CacheInterceptor.intercept (CacheInterceptor.java:93)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:147)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:121)
at okhttp3.internal.http.BridgeInterceptor.intercept (BridgeInterceptor.java:93)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:147)
at okhttp3.internal.http.RetryAndFollowUpInterceptor.intercept (RetryAndFollowUpInterceptor.java:126)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:147)
at okhttp3.internal.http.RealInterceptorChain.proceed (RealInterceptorChain.java:121)
at okhttp3.RealCall.getResponseWithInterceptorChain (RealCall.java:254)
at okhttp3.RealCall.execute (RealCall.java:92)
at com.amplitude.api.AmplitudeClient.makeEventUploadPostRequest (AmplitudeClient.java:1655)
at com.amplitude.api.AmplitudeClient$14.run (AmplitudeClient.java:1539)
at android.os.Handler.handleCallback (Handler.java:907)
at android.os.Handler.dispatchMessage (Handler.java:105)
at android.os.Looper.loop (Looper.java:216)
at android.os.HandlerThread.run (HandlerThread.java:65)

@doctorsof - if you update your app, does that reduce the number of crashes?

Evry users sending message to me this app is slow and crashing.
I didn’t fix. What do you think?
I have lots of blocks also and i used store variables and local dbs.