Something like a “normally closed” switch, in this example we’ll make a button that defaults to “off” or that can reset itself after a predetermined amount of time.
This is really cool! In my flight tracker app, because the api data is not free, i went with a switch to tell the app when to get and not get data instead of an on/off switch for styling purposes but I like this better…
It could show a countdown for my purpose and every time it is pressed get reset to the predefined interval. something could always stay on as long as there was user interaction.
This could be used for cool basic behavior analysis experiments like teaching an animal to press a button for food but also to learn to wait a predetermined amount of time to do so.
I’m considering purchasing an arduino kit to teach my dog to press a button so that some device delivers part of a dog treat. Then i want to graph her behavior and see if it matches behavior of other animals that have been researched and published like rats and pigeons.
The Thunkable platform used at the time was our Snap to Place project editor. We have since updated our main editor to be our new(er) Drag and Drop project editor. The new button block is shown here.