Greetings ! I’m building an app with firebase but I encountered a problem and I need some help to discover the reason it happens.
The app contains 8 screens, some screens interact with firebase, some don’t.
When i’m currently viewing the blocks of a screen (which interact with firebase) and run the app on my android phone, everything runs fine.
When I’m currently viewing the blocks of a screen (wich do not interact with firebase) and run the app on the same phone, whitout any modification to the blocks / design, some of my firebase get blocks wont run.
Based on this observation I’d say it’s not a block-logic issue, since it does run well sometime, my guess is a memory error or a compilation error.
Any help would be appreciated