White this may be a post better suited for the Arduino Community or StackOverflow I wanted to jump in as I was able to set this up relatively easily. FWIW the code you have there is for passing data to firebase which could then be fed into a Thunkable app! ![]()
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
const byte ledG = 33;
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string value = pCharacteristic->getValue();
if (value == "0") {
digitalWrite(ledG, HIGH);
}
else {
digitalWrite(ledG, LOW);
}
}
};
void setup() {
Serial.begin(115200);
pinMode(ledG, OUTPUT);
BLEDevice::init("Thunkable & esp32");
BLEServer *pServer = BLEDevice::createServer();
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
pCharacteristic->setCallbacks(new MyCallbacks());
pCharacteristic->setValue("Turn me on/off");
pService->start();
BLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->start();
}
void loop() {
// put your main code here, to run repeatedly:
delay(2000);
}
**that’s a 220 Ω resistor and an esp32 nodeMCU unit
I just reread this and am wondering if I misunderstood. Do you want to control the device from data you are sending to firebase from a thunkable app?
