# Tic Tac Toe with "Artificial Intelligence"

**URL:** <https://community.thunkable.com/t/tic-tac-toe-with-artificial-intelligence/229456>\
**Category:** Promote your App\
**Created:** [September 16, 2019, 4:56pm UTC](https://community.thunkable.com/t/tic-tac-toe-with-artificial-intelligence/229456 "2019-09-16T16:56:33Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![domhnallohanlon](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/domhnallohanlon/32/29554_2.png) [@domhnallohanlon](https://community.thunkable.com/u/domhnallohanlon)\
**Post date:** [September 30, 2019, 9:50am UTC](https://community.thunkable.com/t/tic-tac-toe-with-artificial-intelligence/229456/8 "2019-09-30T09:50:24Z")

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> [@Red\_Panda](#):
>
> there is no way to cycle through the fields

Thanks for the nice feedback @Red_Panda - just to let you know that I used the [Any Component](https://docs.thunkable.com/any-component-blocks) blocks in Thunkable X - these were [added a while ago](http://community.thunkable.com/t/any-component-blocks-and-full-screen-video-now-available-in-thunkable-2019-07-19/251443)

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> [@eoinparkinson](#):
>
> The AI is fantastic

Thanks @eoinparkinson - yes, the long term goal for this is to have an “invite your friend” style multiplayer whenever I get time, but for now I have lots of small tweaks and updates to make first.

* * *

Thanks @BlueWhaleYT for reporting this - I redid the blocks for how turns are handled, so hopefully this works more reliably now.

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> [@sushil\_balami](#):
>
> Like I suggest to make some levels like

Great suggestions @sushil_balami, I’ll definitely add different strengths to the AI, not sure how the leaderboard would work though. I’ll have a think about it.

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