# Sprite x y coordinates use the centre, not upper left of sprite

**URL:** <https://community.thunkable.com/t/sprite-x-y-coordinates-use-the-centre-not-upper-left-of-sprite/2026767>\
**Category:** Canvas / Gaming\
**Created:** [September 3, 2022, 9:39pm UTC](https://community.thunkable.com/t/sprite-x-y-coordinates-use-the-centre-not-upper-left-of-sprite/2026767 "2022-09-03T21:39:35Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![muneer](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/muneer/32/75210_2.png) [@muneer](https://community.thunkable.com/u/muneer)\
**Post date:** [September 4, 2022, 4:44pm UTC](https://community.thunkable.com/t/sprite-x-y-coordinates-use-the-centre-not-upper-left-of-sprite/2026767/4 "2022-09-04T16:44:08Z")

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See this old post talking about the same issue. I know what is written in the docs is not the same but this post will reconfirm my point.

> [@Sprite positioning when canvas loads](https://community.thunkable.com/t/sprite-positioning-when-canvas-loads/1327554/4):
>
> Sprites use the midpoint for coords. If you try to put them half off the canvas, strange things happen.

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