# Sprite positioning when canvas loads

**URL:** https://community.thunkable.com/t/sprite-positioning-when-canvas-loads/1327554
**Category:** Questions about Thunkable X
**Created:** [June 5, 2021, 8:03pm UTC](https://community.thunkable.com/t/sprite-positioning-when-canvas-loads/1327554 "2021-06-05T20:03:55Z")
**Posts on this page:** 1
**Showing post:** 9

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### Author: ![tatiang](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/tatiang/32/55482_2.png) [@tatiang](https://community.thunkable.com/u/tatiang)
#### Post date: [June 6, 2021, 4:44pm UTC](https://community.thunkable.com/t/sprite-positioning-when-canvas-loads/1327554/9 "2021-06-06T16:44:02Z")

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I’m working on a snap-to-grid demo and it works well but if I give the sprite any momentum when dropping it, it glides to a new position that is no longer snapped to the grid.

Does anyone know how to prevent that? I basically want to disable movement for the sprites. They should be draggable but not moveable if that makes sense.

[https://x.thunkable.com/projects/60bcf3db90b63a00128256d1/5bfb81a8-0cff-4cf3-9558-01010c4cdfd6/designer](https://x.thunkable.com/projects/60bcf3db90b63a00128256d1/5bfb81a8-0cff-4cf3-9558-01010c4cdfd6/designer)

![drag demo](https://us1.discourse-cdn.com/flex015/uploads/thunkable/original/3X/b/e/be4d8b21c8cb1844f598c0ff5bca88623f83475e.gif)

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