# Something has gone wrong. Check your blocks and reset this page

**URL:** <https://community.thunkable.com/t/something-has-gone-wrong-check-your-blocks-and-reset-this-page/1914641>\
**Category:** Issues / Bugs\
**Tags:** beginner\
**Created:** [June 7, 2022, 1:20pm UTC](https://community.thunkable.com/t/something-has-gone-wrong-check-your-blocks-and-reset-this-page/1914641 "2022-06-07T13:20:44Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![tatiang](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/tatiang/32/55482_2.png) [@tatiang](https://community.thunkable.com/u/tatiang)\
**Post date:** [June 7, 2022, 2:09pm UTC](https://community.thunkable.com/t/something-has-gone-wrong-check-your-blocks-and-reset-this-page/1914641/2 "2022-06-07T14:09:40Z")

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This error can be caused by many different things. You’ll need to debug your project. One way to do this is to remove blocks temporarily to see what is causing the issue (make a backup of the project first if needed). Or you may want to use a method I use:

> [@Debugging in Thunkable X (Video)](https://community.thunkable.com/t/debugging-in-thunkable-x-video/849471):
>
> I thought I’d share a process I use for debugging my projects. It involves creating a function that can be used over and over throughout the code blocks in order to help determine where things are going wrong, whether or not certain blocks are ever triggering, and what the values of several variables are. Here’s a screenshot of what I’ve set up: The real power comes from being able to quickly change the delay (and even set it to 0 seconds) or just remo…

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_[View the full topic](https://community.thunkable.com/t/something-has-gone-wrong-check-your-blocks-and-reset-this-page/1914641)._
