# \[Solved\] Has Live Test Changed the Game?

**URL:** https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018
**Category:** Questions about Thunkable X
**Tags:** solved
**Created:** [June 17, 2018, 9:54pm UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018 "2018-06-17T21:54:47Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![James\_Colestock](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/james_colestock/32/20682_2.png) [@James\_Colestock](https://community.thunkable.com/u/James_Colestock)
#### Post date: [June 17, 2018, 9:54pm UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018/1 "2018-06-17T21:54:47Z")

</div>

I am an educator that has happily used #thunkableclassic in the classroom for quite some time. I just started retrofitting everything to use Thunkable X and had some questions about the Live Test feature.

In the past, classroom instructors, like me, struggled with the requirement that the computer and device be on the **same wireless SSID network and/or that traffic could flow throw some rendezvous server** on the back-end that wasn’t blocked, etc.

**Can someone please explain how the architecture of the Live Test feature of Thunkable X works?** Does it still have the same requirements. I notice that the Live Test app is different, e.g., doesn’t require you to enter in a code, doesn’t list an IP address, etc. Put simply, **have the underlying requirements for using the live testing feature changed**?

Thanks in advance!

James

---

<div class="post-metadata">

### Author: ![actech](https://avatars.discourse-cdn.com/v4/letter/a/3d9bf3/32.png) [@actech](https://community.thunkable.com/u/actech)
#### Post date: [June 18, 2018, 4:45am UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018/2 "2018-06-18T04:45:07Z")

</div>

Thunkable X does not require that the PC and the device are on the same network. The relationship between them is made when Google accounts match.

---

<div class="post-metadata">

### Author: ![James\_Colestock](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/james_colestock/32/20682_2.png) [@James\_Colestock](https://community.thunkable.com/u/James_Colestock)
#### Post date: [June 18, 2018, 1:22pm UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018/3 "2018-06-18T13:22:29Z")

</div>

I definitely noticed that. But what are the new network requirements (if any). Is there still a rendezvous server that needs access to a given port or not? Is there an engineer from Thunkable X that could address this directly?

Many thanks,

James

---

<div class="post-metadata">

### Author: ![albert](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/albert/32/4077_2.png) [@albert](https://community.thunkable.com/u/albert)
#### Post date: [June 18, 2018, 4:07pm UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018/4 "2018-06-18T16:07:49Z")

</div>

Hi there,

You are correct, live testing on Thunkable X is quite different than that of Classic. Instead of scanning a QR code, you simply have to be logged in to the same account on your device as on your desktop and hit ‘Live Test’. No need to be on the same Wi-Fi anymore!

You can also [live preview](https://docs.thunkable.com/thunkable-cross-platform/live-test#live-preview) your apps without having to go to your desktop.

Albert

---

<div class="post-metadata">

### Author: ![ioannis](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/ioannis/32/146956_2.png) [@ioannis](https://community.thunkable.com/u/ioannis)
#### Post date: [November 8, 2024, 12:02pm UTC](https://community.thunkable.com/t/solved-has-live-test-changed-the-game/32018/5 "2024-11-08T12:02:24Z")

</div>


