# \[Solved\] Drop-down menu support

**URL:** <https://community.thunkable.com/t/solved-drop-down-menu-support/2069283>\
**Category:** Canvas / Gaming\
**Created:** [October 4, 2022, 2:18pm UTC](https://community.thunkable.com/t/solved-drop-down-menu-support/2069283 "2022-10-04T14:18:55Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![tatiang](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/tatiang/32/55482_2.png) [@tatiang](https://community.thunkable.com/u/tatiang)\
**Post date:** [October 4, 2022, 3:52pm UTC](https://community.thunkable.com/t/solved-drop-down-menu-support/2069283/4 "2022-10-04T15:52:01Z")

</div>

See this post for some demos:

> [@Create a text input from a dropdown list](https://community.thunkable.com/t/create-a-text-input-from-a-dropdown-list/1806416/2):
>
> That’s pretty much what I’ve done here: You’d just need to modify it to appear closed when the screen starts. I would probably hide the list viewer and show a button that looks like it is closed. Then when the button is clicked, show the list viewer and hide the button. Unfortunately, that means the user would have to click twice (once on the button and then once on the list viewer) to see the choices. It’s a shame that Thunkable doesn’t have better mouse up/mouse released/mouse down detectio…

Does that help?

---

_[View the full topic](https://community.thunkable.com/t/solved-drop-down-menu-support/2069283)._
