# Signal 6 was raised (null) with iOS 15

**URL:** <https://community.thunkable.com/t/signal-6-was-raised-null-with-ios-15/1555471>\
**Category:** Questions about Thunkable X\
**Created:** [October 11, 2021, 8:48am UTC](https://community.thunkable.com/t/signal-6-was-raised-null-with-ios-15/1555471 "2021-10-11T08:48:36Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![jared](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/jared/32/138473_2.png) [@jared](https://community.thunkable.com/u/jared)\
**Post date:** [November 26, 2021, 11:52am UTC](https://community.thunkable.com/t/signal-6-was-raised-null-with-ios-15/1555471/17 "2021-11-26T11:52:12Z")

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> [@Signal 6 app crash](https://community.thunkable.com/t/signal-6-app-crash/1632601/9):
>
> fixed after publishing it in the appstore?

The only way to fix an app is to push an update. So yes, if there was an issue it could be rectified.

> [@muneer](#):
>
> The issue of some settings are not retained after closing the design page remains unsolved and once solved the user will not see the **Signal 6 issue**

To clarify here:

It sounds like people are experiencing an issue in which they enter some strings for adMob. It works. Then the make changes to the app, and then admob stops working. But, **if you renter the values** things start to work again?

Does that sound accurate? I want to have clear info to pass the engineering team and a project they can test with. Does this happen with all projects, DnD only or StP only?

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