# Playing a sound straight after another one is finished

**URL:** <https://community.thunkable.com/t/playing-a-sound-straight-after-another-one-is-finished/2073258>\
**Category:** Issues / Bugs\
**Created:** [October 7, 2022, 9:43am UTC](https://community.thunkable.com/t/playing-a-sound-straight-after-another-one-is-finished/2073258 "2022-10-07T09:43:07Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![maurizio.polverini89](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/maurizio.polverini89/32/145191_2.png) [@maurizio.polverini89](https://community.thunkable.com/u/maurizio.polverini89)\
**Post date:** [October 7, 2022, 9:43am UTC](https://community.thunkable.com/t/playing-a-sound-straight-after-another-one-is-finished/2073258/1 "2022-10-07T09:43:07Z")

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Hi there everyone,

i’m struggling with the sound component.  
I need this in particular:  
When sound1 ends, sounds2 automatically starts (without pushing buttons).

The Sound component has the “then do” section, but this fires when the sound starts, no when it ends.  
I also tried to set a timer that fires after few seconds when sound1 starts, but it seems not to work.

Anyone has a walkaround or faced the same need?

Thank you very much

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**Author:** ![brianl](https://avatars.discourse-cdn.com/v4/letter/b/f14d63/32.png) [@brianl](https://community.thunkable.com/u/brianl)\
**Post date:** [October 13, 2022, 6:29pm UTC](https://community.thunkable.com/t/playing-a-sound-straight-after-another-one-is-finished/2073258/2 "2022-10-13T18:29:08Z")

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Hi,  
Sorry that you are experiencing these issues. Could you share the blocks that cause this to occur?  
Thank you

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**Author:** ![system](https://us1.discourse-cdn.com/flex015/uploads/thunkable/original/3X/0/f/0f59f292712368bce16ff80133ae10de8a6f27e8.png) [@system](https://community.thunkable.com/u/system)\
**Post date:** [January 11, 2023, 6:29pm UTC](https://community.thunkable.com/t/playing-a-sound-straight-after-another-one-is-finished/2073258/3 "2023-01-11T18:29:35Z")

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