# OneSignal - PlayerId

**URL:** <https://community.thunkable.com/t/onesignal-playerid/136537>\
**Category:** Questions about Thunkable X\
**Created:** [July 8, 2019, 10:34pm UTC](https://community.thunkable.com/t/onesignal-playerid/136537 "2019-07-08T22:34:26Z")\
**Posts on this page:** 1\
**Showing post:** 13

<div class="post-metadata">

**Author:** ![fastasarocket](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/fastasarocket/32/86537_2.png) [@fastasarocket](https://community.thunkable.com/u/fastasarocket)\
**Post date:** [February 28, 2021, 11:35am UTC](https://community.thunkable.com/t/onesignal-playerid/136537/13 "2021-02-28T11:35:36Z")

</div>

Hey @IWS I think I am having a similar issue but even after implementing your solution, after 10 seconds the GetUserId is still returning ‘undefined’. Is this method still working for you?

> [@Push notifications not working!](https://community.thunkable.com/t/push-notifications-not-working/1127935/4):
>
> [image] @Deluxe@jane@wei This is returning undefined for the full 10 seconds. Yet I know Push\_Notification1 is connected fine as I can still send notifications to this device along with all subscribed users through OneSignal. I need the UserId so that I can send user specific messages.

---

_[View the full topic](https://community.thunkable.com/t/onesignal-playerid/136537)._
