# Debugging Crashes in live view

**URL:** <https://community.thunkable.com/t/debugging-crashes-in-live-view/1253058>\
**Category:** Questions about Thunkable X\
**Created:** [April 29, 2021, 2:08pm UTC](https://community.thunkable.com/t/debugging-crashes-in-live-view/1253058 "2021-04-29T14:08:55Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![tatiang](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/tatiang/32/55482_2.png) [@tatiang](https://community.thunkable.com/u/tatiang)\
**Post date:** [April 29, 2021, 2:55pm UTC](https://community.thunkable.com/t/debugging-crashes-in-live-view/1253058/10 "2021-04-29T14:55:26Z")

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You can try my method of debugging:

> [@Debugging in Thunkable X (Video)](https://community.thunkable.com/t/debugging-in-thunkable-x-video/849471):
>
> I thought I’d share a process I use for debugging my projects. It involves creating a function that can be used over and over throughout the code blocks in order to help determine where things are going wrong, whether or not certain blocks are ever triggering, and what the values of several variables are. Here’s a screenshot of what I’ve set up: The real power comes from being able to quickly change the delay (and even set it to 0 seconds) or just remo…

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