# Creating a multiplayer online game room

**URL:** https://community.thunkable.com/t/creating-a-multiplayer-online-game-room/470328
**Category:** Questions about Thunkable X
**Created:** [February 18, 2020, 2:28am UTC](https://community.thunkable.com/t/creating-a-multiplayer-online-game-room/470328 "2020-02-18T02:28:51Z")
**Posts on this page:** 1
**Showing post:** 9

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### Author: ![jared](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/jared/32/138473_2.png) [@jared](https://community.thunkable.com/u/jared)
#### Post date: [March 26, 2020, 8:21pm UTC](https://community.thunkable.com/t/creating-a-multiplayer-online-game-room/470328/9 "2020-03-26T20:21:59Z")

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Hi. please see this

> **[thunkablecompanion](https://thunk.app/web-build/index.html?webAppId=0UgxnW2K6)**
>
> Powered by Thunkable

there is a side navigator. pull it out and go to the screen “cloud counting”

 ![Screen Shot 2020-03-26 at 4.06.59 PM](https://us1.discourse-cdn.com/flex015/uploads/thunkable/original/3X/5/0/50bcb9d94669c31ac5f48fbf9ae53d97e9e03b70.png)

I find cloud variables much easier to work with than firebase, but either would work for this use case

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