# Could you implement sprites?

**URL:** <https://community.thunkable.com/t/could-you-implement-sprites/7827>\
**Category:** Questions about Thunkable X\
**Created:** [September 19, 2017, 6:01am UTC](https://community.thunkable.com/t/could-you-implement-sprites/7827 "2017-09-19T06:01:00Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![rollke](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/rollke/32/14413_2.png) [@rollke](https://community.thunkable.com/u/rollke)\
**Post date:** [September 19, 2017, 6:01am UTC](https://community.thunkable.com/t/could-you-implement-sprites/7827/1 "2017-09-19T06:01:00Z")

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Hi,  
you are doing a great work. I like thunkable for ios versy much.  
For next test-projects it would be great to have the ability to draw and move sprites (could start with a ball) on the canvas.  
And in addition it would be helpful to implement drawin with fingertouch on the canvas.  
These extensions would give use beta-users the chance to program simple drawing games.

Tank you and good luck

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**Author:** ![albert](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/albert/32/4077_2.png) [@albert](https://community.thunkable.com/u/albert)\
**Post date:** [September 21, 2017, 8:23pm UTC](https://community.thunkable.com/t/could-you-implement-sprites/7827/2 "2017-09-21T20:23:25Z")

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Sure – thanks for the feedback. It’s already on our list.

Albert @ Thunkable

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**Author:** ![Lin](https://avatars.discourse-cdn.com/v4/letter/l/13edae/32.png) [@Lin](https://community.thunkable.com/u/Lin)\
**Post date:** [October 10, 2018, 2:32pm UTC](https://community.thunkable.com/t/could-you-implement-sprites/7827/3 "2018-10-10T14:32:17Z")

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Any progress on this?

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**Author:** ![ioannis](https://sea1.discourse-cdn.com/flex015/user_avatar/community.thunkable.com/ioannis/32/146956_2.png) [@ioannis](https://community.thunkable.com/u/ioannis)\
**Post date:** [November 8, 2024, 11:55am UTC](https://community.thunkable.com/t/could-you-implement-sprites/7827/4 "2024-11-08T11:55:10Z")

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